If you're a tabletop RPG player who has spent a lot of time building adventures and characters for the fifth edition of Dungeons & Dragons, you might be able to make a little money from your creations. The new "Dungeon Masters Guild," a partnership between D&D publisher Wizards of the Coast and online marketplace OneBookshelf, lets players self-publish campaigns, characters, classes, monsters, and all kinds of other fifth edition-compatible content for whatever price they want (including free). Sellers will receive half the money earned from their creations, as outlined on this FAQ page.
Players can rate user-submitted content, and Wizards of the Coast can "consider" especially well-rated or successful content for official publication or for marketing purposes. The primary restrictions are that your content can only be sold in the digital storefront and that any campaigns must be set in the "Forgotten Realms" setting used by all other official D&D content.
For those who want to create their own game worlds or for those who want to make entirely separate RPGs based on the fifth-edition rules, Wizards has also released a "Systems Reference Document" for the fifth-edition rules under the Open Game License (OGL). These adventures and games can't be sold in the official digital storefront, but publishers are free to print and digitally publish their own works as long as they adhere to the license.
The fourth edition of D&D was never licensed under the OGL, so games like Pathfinder continued to use third-edition rules instead; for those games, this is a chance to bring their games in line with the new rules for the first time in years. For vanilla D&D players, the online storefront is a quick and easy way to expand the official content offered in the fifth-edition Player's Handbook, Monster Manual, and Dungeon Master's Guide.
novevite wrote:According to this http://dnd.wizards.com/articles/features/systems-reference-document-srd
you should be able to publish using OGL, not sure about what you can actually use (the published feats might be off the plate).
EDIT: ok, so, now I think I understand...
you seem to have two options:
1) you publish using OGL, on your own or through a marketplace (not sure about the second one), but you can only use material from the 5e SRD, which seems a bit restrictive but should work;
2) you publish through DMs Guild, which should be the official marketplace, and get to use most of the officual manuals as reference.
Seeing as you might only need the basic rules and a couple of classes, I think you should be fine with the SRD.
EDIT 2: aaaaaaand here's a decent explanation made by someone who seems to understand what he's talking about
http://shaneplays.com/understanding-the-dms-guild-5th-edition-srd-ogl/
Thaeris wrote:Perhaps you should commit to what programmers often refer to as a "fork," where you separate the 3.5e and 5e versions into slightly different development groups. If you can format your document such that you can modularize the similar and dissimilar elements, perhaps you could easily make updates to older and newer versions simultaneously?
...I realize that sounds like a lot of work, and it probably is. But, it doesn't sound completely unreasonable, either.
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