Hook Swords

The place to discuss the weapon stats provided in Codex Martialis.

Hook Swords

Postby drkguy3107 » Mon Aug 29, 2011 5:24 pm

http://en.wikipedia.org/wiki/Hook_sword

While in my opinion a little silly, I can see how they could be useful, plus a player wants them for a chinese like ninja he wants to play.

stats: Exotic weapon
Hook Swords M 3/4/4 (1-8/1-6) (C/C---SCP/P) - +2

I gave it two damages, since the hook is very different from striking with the pommel/guard. So the sword does 1-8 C/C with a grapple +2, while the pommels do 1-4 SCP/P and can be used in a grapple.

Also I will add 2 MF's for this weapon specifically.

Linked swords (sword chain, whatever)
preq: using two hook swords, be proficient in hook swords, have main gauche MF, BAB 6+.

Benefit: May do a 2 die attack that allows you to make a reach attack. For this attack the two swords are hooked together and the reach becomes 7. Damage is 1-8 S/S. This attack can only be done at reach or onset, and provokes AoO. This can only be done once per round.
Restrictions: If you enter a bind, or your opponenet rolls 20 on active defense, or you roll 1, the other sword is lost, landing on the ground next to your opponent.
Last edited by drkguy3107 on Thu Sep 08, 2011 9:49 pm, edited 1 time in total.
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Re: Hook Swords

Postby drkguy3107 » Mon Aug 29, 2011 5:28 pm

The other MF will be a variation of the filipino scissors MF.
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Re: Hook Swords

Postby Galloglaich » Sun Sep 04, 2011 1:48 am

This all makes sense to me. I saw them test one of these things (or a pair of them) on that idiotic show "Deadliest Warriors" on Spike, and the thing was actually pretty impressive.

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Re: Hook Swords

Postby drkguy3107 » Tue Sep 06, 2011 3:47 pm

Personally I think that they are a little silly. Though I don't doubt you could use one to kill someone, I think the linking together tactic only works from outside of melee range, since you are exposing yourself to attack, and you are making an attack that is hard to recover from.
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Re: Hook Swords

Postby Galloglaich » Thu Sep 08, 2011 8:56 pm

Oh yeah, agreed... but fighting with sharp hooks in the more conventional way can be pretty effective too ... not that different from a war-hammer or war-pick in Europe. Plus they had some kind of hand guards which is unusual in an Asian context.

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Re: Hook Swords

Postby drkguy3107 » Thu Sep 08, 2011 9:49 pm

Ya, and judging by the type of guard, one you can wrestle with quite well. Thats why I made them able to be used in grapple range.
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Re: Hook Swords

Postby drkguy3107 » Sat Oct 01, 2011 4:08 pm

Hilarious!!! I've done a few gladiator matchs (one of nights where we just make whatever warriors we want and fight) and teh hook swords are pretty awesome. You just ready an action with the sword chain ability to attack whoever approaches you, then use combat expertise and make a 5 dice attack. If you have combat reflexes and they draw AoO then you have 6 dice in a reach S attack. I have seen on 2 occasions (out of 4 total) where someone rolled twenty and dealty 39 pts of damage, instantly killing his opponent.

Hilarious flying guillotine.
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Re: Hook Swords

Postby Galloglaich » Mon Oct 03, 2011 3:23 am

Hahaha interesting. Well maybe a bit unablanced then? Maybe it shouldn't get slash as a primary. They don't look that sharp on most Dangerous Warriors..? Or maybe this is just the 'spiked chain' of Codex... :)

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Re: Hook Swords

Postby drkguy3107 » Mon Oct 03, 2011 3:55 pm

They aren't primary S, the sword chain move is. The swinging cut looked much more like a slash to me. Making a 4 die slash isn't unique to the sword chain, neither is taking combat expertise and doing a 5 die slash, nor is using combat reflexes and using 6 if they provoke AoO. Really any weapon with primary S can do this. The advantage is just that you get reach.

Also you have to make a bypass for it to be lethal in most circumstances, so in those events the sword guy just said, bypass forced critical roll!!!!

Actually, in both cases the attacker wasn't provoking an AoO, but we were having fun, realistically it should of just been a 5 die attack.
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Re: Hook Swords

Postby Galloglaich » Mon Oct 03, 2011 10:17 pm

Yeah I understand... was just wondering out loud about that particular weapon. We have had plenty of dramatic events like that in some of our regular game fights.

We also use something like action points that the players get to use for a "free dice" so it increases the chance of a dramatic result like that at critical moments.

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